I’ve been working on various site updates: https everywhere, new theme that works better on mobile devices, and improving old posts with galleries and simpler categories.
There’s a new trailer out! A few shots I’ve worked on, also tons of less visible work like setting up look development testbeds, exposure standards, blueprints, helping other artists. There’s been a ton of great people working on this getting a huge amount done in very little time, I can’t wait for the game to be finished.
After 3 awesome years at High Moon Studios, I’ve decided to seek out new challenges and join the team at Respawn. It’s been an honor to work on both Destiny and Call of Duty franchises, and it certainly will be to work on Star Wars too. I’ll be joining at least one former co-worker and I’ll be much closer to old friends, outdoor adventures, and my career goals. The timing is good and I would happily recommend High Moon as a great place to work. I’m excited for their upcoming adventures too.
In other unsurprising news, I’ll be putting a pause on the Weekly Lighting Challenges. Lately I’ve been focused on technical projects and preparing for my upcoming role. The lighting challenges are fun and I hope to get back to them. I worked on 2 or 3, but only kept 1 posted publicly. “Weekly” was a self-imposed time constraint so that I don’t spend too much time on one instead of moving forward and learning new things. It’s meant to be a positive experience, and if I can post anything I’m happy with or that’s useful which I’ve done in my free time I will.
I decided to completely scrap and rebuild my blog.
I first made a complete backup of the content and database and practiced restoring it before putting this up, just in case.
With that said, I’ll be making posts about tools or personal projects, probably that’s it. Also, updates WILL be infrequent.