Star Wars: Jedi Fallen Order trailer

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News

I’ve been working on various site updates: https everywhere, new theme that works better on mobile devices, and improving old posts with galleries and simpler categories.

Trailer

There’s a new trailer out! A few shots I’ve worked on, also tons of less visible work like setting up look development testbeds, exposure standards, blueprints, helping other artists. There’s been a ton of great people working on this getting a huge amount done in very little time, I can’t wait for the game to be finished.

 

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Weekly Lighting Challenge 01 – Fruit Bowl

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Hey, it’s been a while. I’d like to start posting some portfolio updates, news, and tips. Also need to go clean up some of the old possibly deprecated posts.

Moving on.

My goal is to go through all the old CGSociety/3DRender.com lighting challenges, and spend roughly a week per project.

First up, fruit

Original discussion. Original gallery. Modeled by Dan Wade

Lighting Challenge 01 – click for full resolution (14MB 3840×2160 png)

I spent a couple evenings last week and I’d like to move on to challenge #2, so here it is.

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The Order: 1886

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I was responsible for lighting on the following sections. Combination of baked lightmaps and dynamic lights, dynamic lights tend to look better when possible. Included parallax cubemap and irradiance volumes. All areas include volumes for overrides of exposure, grading, and level transitions. I lit several cinematics but nothing in particular shown here.

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