Weekend project: added a new shading model that includes a retroreflective component.
Hey, it’s been a while. I’d like to start posting some portfolio updates, news, and tips. Also need to go clean up some of the old possibly deprecated posts.
First up, fruit
I spent a couple evenings last week and I’d like to move on to challenge #2, so here it is.
Almost exactly a year after publishing my MEL linear workflow tool, the Python version is ready. I am sad that 1 year later there is still a need for this tool (in Maya), but until Autodesk properly handles color management it makes life as a lighter much easier. With new Pre/Post-Render scripts it allows working in Maya in a WYSIWYG manner, hardware/viewports and color swatches provide reasonable previews without hindrance.
***update*** I’ve finally made this available for download:
Download wLinearWorkflow here Contains 1 directory (the python module) with readme, license, python code, and icons)