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William Schilthuis

Lighting Artist

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Month: November 2016

Call of Duty: Infinite Warfare – Lighting Reel

Posted on 2016/11/05 by William

Rough edit of my lighting work on Call of Duty: Infinite Warfare, done at High Moon Studios. Single Player campaign runs at 1920×1080@60fps on PS4/XBO. Footage captured on a low end PC

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Posted in Games | Tagged Lighting, Realtime, Reel, Reel (Games)

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