The Order: 1886

I was responsible for lighting on the Mayfair and Tesla’s Lab. Combination of baked lightmaps and dynamic lights. Included parallax cubemap and irradiance volumes. All areas include volumes for overrides of exposure, grading, and level transitions. Also various cinematic lighting.

The game was rendered at an aspect ratio of 2.40:1 but these stills are 16:9



Tesla’s Lab

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