Tag: MEL
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Natural History: Lightmap Test
Lightmap testing with Maya + MentalRay
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Mental Ray – Render Proxy
This is a simple tool for MentalRay Render Proxies that I added some features to: Any object can be selected and swapped between high and low resolution. This is really useful when getting lost in a mass of bounding boxes that you dont have time to rename and create appropriate proxy cages for. The new object inherits attributes as well as materials and set…
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Mental Ray – Write to Buffer Tool
Nifty tool for creating custom render pass buffers and linking shader outputs from pre-existing networks.



