Year: 2012
-
Mental Ray – Render Proxy
This is a simple tool for MentalRay Render Proxies that I added some features to: Any object can be selected and swapped between high and low resolution. This is really useful when getting lost in a mass of bounding boxes that you dont have time to rename and create appropriate proxy cages for. The new object inherits attributes as well as materials and set…
-
Maya Linear Workflow Tool v2
Almost exactly a year after publishing my MEL linear workflow tool, the Python version is ready. I am sad that 1 year later there is still a need for this tool (in Maya), but until Autodesk properly handles color management it makes life as a lighter much easier. With new Pre/Post-Render scripts it allows working in Maya in a WYSIWYG manner, hardware/viewports and color…
-
Nike+, Game on World
MPC Press Release 1 MPC Press Release 2 11th Annual VES Awards Nomination British Arrows Award Making Of
-
Mental Ray – Write to Buffer Tool
Nifty tool for creating custom render pass buffers and linking shader outputs from pre-existing networks.







