Tag: Shading
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Unreal Retro-Reflective Shading Model
Weekend project: added a new shading model that includes a retroreflective component.
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Maya Linear Workflow Tool v2
Almost exactly a year after publishing my MEL linear workflow tool, the Python version is ready. I am sad that 1 year later there is still a need for this tool (in Maya), but until Autodesk properly handles color management it makes life as a lighter much easier. With new Pre/Post-Render scripts it allows working in Maya in a WYSIWYG manner, hardware/viewports and color…
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Nike+, Game on World
MPC Press Release 1 MPC Press Release 2 11th Annual VES Awards Nomination British Arrows Award Making Of
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