


Barracks
The Sentinel Barracks was one of the earliest maps in development, while player mechanics and design metrics were still being established. Some areas were handed between artists a few times throughout development.
















City
I worked on early development in this area establishing atmospheric settings and sun shadow painting along with Allison Dombek. Abigail Cox handled final lighting

Dragon’s Den
Cinematics – contributed.
Video coming soon.
Credits
- Env. Map Lead: Gregg Stangl
- Environment Artists: Jordan Douglas
- Lead Prop Artist: Robert Hodri
- Designer: Holden Stevens
- Lighting: William Schilthuis
- Materials: Nicholas Clark, Kat Tamburello, Coraline Lyu
- Skybox: Allison Dombek
Leave a Reply
You must be logged in to post a comment.