Interior
Sentinel Command was one of the later maps in development and involved scripted lighting sequences, custom prefabs for doors and alarm sirens.


























Exterior
I worked on all lighting and a majority of the vfx placement for fires and smoke
















Credits
- Env. Map Lead: Kevin Dunlop
- Environment Artists:
- Lead Prop Artist: Robert Hodri
- Design Lead: Brandon Souders
- Designer (m7a): Awais Ahmed
- Designer (m7b): James Rosenkranz
- Lighting: William Schilthuis
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