DOOM: The Dark Ages released on May 14, 2025.
I was hired during the start of development mid 2021. Contributions include:
- Managed a team of 4-5 lighting artists including in-office and remote
- Collaboration with leads and directors of game, rendering, tools, art, etc
- Creative reviews for all level lighting and cinematics
- Assignments, scheduling, 1on1s, performance reviews
- idTech technology development
- Feature planning / discussions / testing / feedback
- Model viewer & cinematic lighting tools
- Exposure, HDR & Color Grading
- Onboarding for outsource lighting artists
- Level lighting
- Cinematic lighting for epilogue barracks
- Miscellaneous lighting
- Light fixture prefabs
- AI Lightrigs (NPCs)
- Main Menu
- In-game model viewer / dossier
- Optimization and bug fixing across the game
- Documentation














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